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What is a storage class in c++ ?

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What is a storage class in c++ ?
posted Jan 20, 2016 by anonymous

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Storage class defined for a variable determines the accessibility and longevity of the variable. The accessibility of the variable relates to the portion of the program that has access to the variable. The longevity of the variable refers to the length of time the variable exists within the program.

Auto :
Automatic variable, also called as local variable and it has scope only within the function block where it is defined.

External :
External variable are defined outside any function and memory is set aside for this type of variable once it is declared and remained until the end of the program. These variables are also called global variables.

Static :
The static automatic variables, as with local variables, are accessible only within the function in which it is defined. Static automatic variables exist until the program ends in the same manner as external variables. In order to maintain value between function calls, the static variable takes its presence.

answer Jan 20, 2016 by Manikandan J
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A storage class defines the scope (visibility) and life-time of variables and/or functions within a C++ Program. These specifiers precede the type that they modify. There are following storage classes, which can be used in a C++ Program

auto

register

static

extern

mutable
answer Feb 18, 2016 by Rajan Paswan
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A storage class defines the scope (visibility) and life-time of variables and/or functions within a C++ Program. These specifiers precede the type that they modify. There are following storage classes, which can be used in a C++ Program
auto
register
static
extern
mutable

The auto Storage Class

The auto storage class is the default storage class for all local variables.

{
int mount;
auto int month;
}

The example above defines two variables with the same storage class, auto can only be used within functions, i.e., local variables.

The register Storage Class

The register storage class is used to define local variables that should be stored in a register instead of RAM. This means that the variable has a maximum size equal to the register size (usually one word) and can't have the unary '&' operator applied to it (as it does not have a memory location).

{
register int miles;
}

The register should only be used for variables that require quick access such as counters. It should also be noted that defining 'register' does not mean that the variable will be stored in a register. It means that it MIGHT be stored in a register depending on hardware and implementation restrictions.

The static Storage Class

The static storage class instructs the compiler to keep a local variable in existence during the life-time of the program instead of creating and destroying it each time it comes into and goes out of scope. Therefore, making local variables static allows them to maintain their values between function calls.

The static modifier may also be applied to global variables. When this is done, it causes that variable's scope to be restricted to the file in which it is declared.

In C++, when static is used on a class data member, it causes only one copy of that member to be shared by all objects of its class.

include

// Function declaration
void func(void);

static int count = 10; /* Global variable */

main()
{
while(count--)
{
func();
}
return 0;
}
// Function definition
void func( void )
{
static int i = 5; // local static variable
i++;
std::cout << "i is " << i ;
std::cout << " and count is " << count << std::endl;
}

When the above code is compiled and executed, it produces the following result:

i is 6 and count is 9
i is 7 and count is 8
i is 8 and count is 7
i is 9 and count is 6
i is 10 and count is 5
i is 11 and count is 4
i is 12 and count is 3
i is 13 and count is 2
i is 14 and count is 1
i is 15 and count is 0

The extern Storage Class

The extern storage class is used to give a reference of a global variable that is visible to ALL the program files. When you use 'extern' the variable cannot be initialized as all it does is point the variable name at a storage location that has been previously defined.

When you have multiple files and you define a global variable or function, which will be used in other files also, then extern will be used in another file to give reference of defined variable or function. Just for understanding extern is used to declare a global variable or function in another file.

The extern modifier is most commonly used when there are two or more files sharing the same global variables or functions as explained below.

First File: main.cpp

include

int count ;
extern void write_extern();

main()
{
count = 5;
write_extern();
}
Second File: support.cpp

#include

extern int count;

void write_extern(void)
{
std::cout << "Count is " << count << std::endl;
}

Here, extern keyword is being used to declare count in another file.

The mutable Storage Class

The mutable specifier applies only to class objects, which are discussed later in this tutorial. It allows a member of an object to override constness. That is, a mutable member can be modified by a const member function.

answer Feb 26, 2016 by Josita Sarwan
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