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Add Qt/PyQt and wxWidgets/wxPython?

+1 vote
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I upgraded to ActivePython 2.7.2.5, and would like to get started learning about Qt and wxWidgets in Python.

I have a couple of question:

  1. Are there obvious reasons to choose either QT/PyQt or wxWidgets/wxPython? I have the impression that Qt is a richer GUI than wxWidgets, but it could just be an impression.

  2. Is there a no-brainer article that explains how to add Qt and wxWidgets to ActivePython community edition, since they're only included in the Business and Enterprise editions?

posted Aug 8, 2013 by Deepankar Dubey

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+1 vote

I'm playing with some code that uses the wxpython grid. Every example I have seen starts with the imports:-

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As Gridlib is exactly the same number of characters as wx.grid I really don't see the point. Am I missing something?

+1 vote

I was just wondering, is there a "correct" or "preferred" way of setting up the path and other environment variables for Qt 4 development/build using qmake and all - on a CentOS 6 system?

I mean, this does not work out-of-the box, at least if you have build files that assume "qmake" may be executed just like that - as there is no Qt 4 qmake on the path, although "qmake-qt4" is available. Also, if
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I know ways to set up everything so that this works as expected, of course, but it would be interesting to know how the packagers intended it to be done. Are you expected to edit login files by hand? That's sort
of surprising in this day and age... Or is the thinking that the suffixed ("-qt4") version of commands will always be used? Or that everyone will be using plain make with pkg-config? Or is there some other mechanism that should to be used to select the right Qt version?


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